Maersk Drilling was one of the Frank Valiant’s client. We had the pleasure of creating 3 of their oil rigs
I was a part of a team of four artists. My task was mostly modeling, UV mapping, and then texturing the assets I created.
Later on, I worked on optimizing the assets for VR game experience. I also contributed to the motion graphics, and putting together the final presentation.
Models: Autodesk Maya
Texturing: Substance Painter
Render: Vray
Motion graphic and compositing: Adobe After Effects
Final outputs: PowerPoint Presentation and VR/AR games